(Linked from secondlife-sfai.blogspot.com) For those topics that are only outlined and not elaborated on yet, here are some descriptions and examples so that you can fill in the rest. If you want more details just email me.
New exhibition sites
Siting cross-cultural art:
. Problem of audience for cross-cultural artists, e.g. Shirin Neshat's Fervor,
Xu Bing's Where Does the Dust Itself Collect?
. Site art in SL in the place of the desired audience.
. Site in more than one place, e.g. for Western audience, and compare reactions
. Bourriaud in "Relational Aesthetics": site of art as space for discussion
Art prototype and archive:
. Art modeling and walk through, visualization for proposals and publicity, such
as Scott Snibbe's Blow Up for YBCA website and brochure before installation is
created in the gallery
. If funding doesn't come through or no funding for ambitious project, can still
construct piece in SL
. Afterwards piece can continue to exist in SL as archive e.g. Lynn Hershman
. Conceptual art exercise in New Genres class: Think of a piece assuming you have
no constraints of any kind
Critical landscapes:
. Visualize the effects on the local by the global (referencing the global
communication aspect of SL)
. Visualize social networks, e.g. Mark Lombardi, Warren Sack's works and examples
in 'Aesthetics of Information Visualization'
. Digitally-constructed landscapes to be traversed that are too ambitious to be made
into physical space
. Digital landscapes that are generated in real time (Pierre Huyghe's landscape
traversed by Ann-Lee generated from sound, others: seismic waves, oil prices etc.),
or information mapped onto higher-dimensional objects that can be viewed one
time-slice at a time
(www.geom.uiuc.edu/graphics/pix/General_Interest/Higher_Dimensional_Objects/)
Narrative
. Use existing forms and incorporate SL content and medium-specific elements e.g.
Daniel Small's documentary and agitation (in a way that's similar to the Electronic
Disturbance Theater) uses requests to the server to bombard the space with a
mountain of surreal smileys and colorful explosion (depicts SL as a lawless
place, like Sonnenfield's WWW, MiB)
. Insert and perform actions to engage, e.g. Patty Chang's Shangri-La
. Insert other participants to enage, e.g. Tino Sehgal's
This is so contemporary and other works
. Combine multi-room installations with avatar performers (some can be
automated).
E.g. a scenario like Russian Ark, in the form of installations with material
from archives, or historical scenes/time travel. Possible themes: history (to reflect
on present, to interrogate the past, personal histories, histories that have fallen
off canons). Another theme is culture (own - related to history, against 'othering',
e.g. Coco Fusco's Two Undiscovered Americans Visit the West)
. A walk e.g. Janet Cardiff with voice-over (preferably binaural!), or script of places
to go, or choices at each point. Or one that takes people on a tour on intersex
fashion
. Exquisite corpse games to engage with people as one walks through SL, e.g.
Apichatpong Weerasethakul's Mysterious Object at Noon
Language
. Seamless translation of languages in chat.
. A good example is Yael Kanarek's online space for Palestinians and Israelis. This
time Hebrewis not privileged over Arabic and all 3 languages are available at once.
. The cultural spaces described in the above two sections provide a location for
people interested in other cultures to interact, analogous to pen-pals/host-family/
exchange student.
. Benefits: people don't travel much as U.S. is a large country, and being a
superpower, it has a large influence on people in/from other countries.
. Philip Rosedale mentioned the possibility of metaphorical language?
Collaboration
. Between people who don't normally talk to each other, e.g. technoscience theorists/
artists and scientists/engineers, Left/Right in the U.S..
Tuesday, December 30, 2008
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